Showing posts with label Box Modeling. Show all posts
Showing posts with label Box Modeling. Show all posts

Box Modeling

I followed a tutorial to create a hammer by manipulating a box. I used functions such as multi shift, bevel, extrude and move to create this hammer. shown below is hammer that is not fully textured and added light



Imported the hammer to light wave and added reflection and lighting.



Added a texture and bump maps. Also added 


My attempt on making a tardis out of doctor who using box modelling